I presume it is meant to be implemented this way only ? Or, can you modify this Freeze enemy option a little bit, so that when you kill them, the death animation doesn’t get frozen ?īut anyways, thanks for the help. If you like what you see you can get the Redux version for 5: Remastered visuals, a remixed main theme, and you won't have to use Dosbox. Shadow Warrior (2013) v1.0 All No-DVD Fairlight Game Fix / Crack: Shadow Warrior (2013) v1. Because its open source you can get the source code here. This applies to all the blood, debris, gore of the enemies as well (the body parts are frozen). Graphics: DirectX 7 Compatible 3D Graphics Card. I mean the Animation is stuck when you kill the enemy, They will remain frozen in that state, unless I disable the option. The one-HIT kills option works like a charm, but what about the GHOST MODE, and the Slowmotion-enemies options ? Can you implement these as well ?Īctually, the Freeze enemies option works, but when I kill the enemies, everything is just frozen as it is. INSTALATION (DOS - Shadow Warrior Classic 1997): To install the pack on Shadow Warrior Redux (steam) just extract the content of folder in the gameroot folder: Steam -> SteamApps -> common -> Shadow Warrior Original -> gameroot (heres where you extract the voxel pack) I included a README file so you can disable the voxels you dont. I really appreciate your time and effort given to this trainer. Shadow Warrior 2013 is a reimagining of a 1997 shooter of the same name. It works perfectly fine on my game version. To close the ReShade menu, press the Home (pos1) key on your keyboard.You so much for the trainer. If you do not see my file in the drop-down list you will need to manually type it in just like this: ShadowWarrior2_ReShade.ini
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